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AI Insights · Timothy · January 2022

Top 5 First Person Games in Finland Q4 2021: Unified Platform Performance

Explore the performance of the top 5 first-person games in Finland during Q4 2021, including metrics on downloads, revenue, and active users.

Top 5 First Person Games in Finland Q4 2021: Unified Platform Performance

During the fourth quarter of 2021, the top 5 first-person games in Finland showed varied performance metrics on a unified platform. The data, sourced from Sensor Tower, reveals insights into weekly downloads, revenue, and active user trends for these popular games.

Color Match from Supersonic Studios LTD saw a significant increase in weekly downloads, peaking at around 12.1K during the week of December 20. Weekly active users mirrored this trend, rising from 2.8K at the start of December to 16.6K by the same week. Revenue for the game remained modest, reaching up to $3 in the final week of December.

Yes or No?! - Food Pranks by Lion Studios experienced a gradual decrease in weekly downloads, starting at 3.9K in mid-October and settling around 1.3K by the end of December. The number of weekly active users followed a similar downward trend, decreasing from 5.8K to 2.5K over the same period. The app did not generate any revenue during this quarter.

​​Giant Wanted also developed by Supersonic Studios LTD, exhibited fluctuating download numbers, peaking at 4K in late November before stabilizing around 1.8K in late December. Weekly active users reached a high of 5.1K in early December but decreased to approximately 2.6K by the end of the month. Revenue saw a brief surge to $60 during the week of December 13.

Fidget Toy Maker from Geisha Tokyo, Inc. showed a decline in weekly downloads, starting at 1.7K in mid-October and falling to 489 by the end of December. Active users decreased from 2.6K to 1.1K over the same period. The game did not generate any revenue during this quarter.

Finally, Cooking Madness: A Chef's Game by ZenLife Games Ltd maintained a relatively stable download rate, ranging from 654 to 1.1K throughout the quarter. Active users remained consistent, fluctuating between 4.8K and 6K. Revenue showed an upward trend, peaking at $1.1K in the last week of December.

These insights, sourced from Sensor Tower, highlight the diverse performance trends of top first-person games in Finland during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022